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Unreal Chuck Demo

Chuck RPG UE5 demo client. Unlike the Unreal Chuck Game, which clones the external KBVE/chuck repo, this demo compiles the monorepo shell at apps/chuckrpg/unreal-chuck directly (the working copy with the KBVE plugins). Content is pulled from the same chuck Forgejo LFS endpoint (git.kbve.com/KBVE/chuck, HTTPS) declared in apps/chuckrpg/unreal-chuck/.lfsconfig, and the build ships to itch.io under kbve/chuckrpg on the demo channel.

pipeline: unreal_gameci-main.yml dispatches ci-unreal.yml (task: game) → ci-unreal-build.yml (mode: game) whenever the MDX version: here outpaces version.toml, or source_path files change. With no engine.external_repo_url, the builder checks out the monorepo and builds the project under engine.project_path against the prebuilt UE5.7 installed on the UE5-Win KubeVirt VM (C:\Program Files\Epic Games\UE_5.7).

engine.build_targets:

  • Win64 — native build on the UE5-Win KubeVirt VM (RunUAT.bat, prebuilt UE5.7)

Shipped to itch.io as kbve/chuckrpg (channel demo) when deploy_to_itch is set.