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Tier II · Uncommon

Portable PowerbankWeapon

Hand-sized brick of brushed aluminum housing, three status LEDs across the face, braided cable coiled into a side pocket that never quite wants to close. Buzzes faintly when shaken, in a way that the manufacturer describes as expected behavior.

WeaponTypeAlso tool, food, drink, resource, skilling · Recharge action
UncommonRarityTier II
440 $KHashValue
1.9 kgCarry1×1 — 1 cell · does not stack
2Level req.60s cooldown

Entry

Item

Portable Powerbank
WeaponToolFoodDrinkResourceSkillingRecharge

Recharges devices and tools. May overheat if pushed too far.

StackableConsumableEquipped

Bonuses

Energy Restore
25
Overload Chance
0.05
Charge Slots
2

The Portable Powerbank is a rugged, handheld energy source that recharges up to two devices or machines simultaneously. Outfitted with overcharge protection (sort of) and built from hardened composite casing, it’s a lifeline in power scarce situations.

It hums like it remembers what electricity used to feel like.

Designed by ReCharge Industries before grid failure protocols. Used by explorers, field medics, and rogue AI cultists.

  • Restores 25 energy per charge
  • Connects to up to 2 devices
  • 5% chance to overheat, causing minor burn or tool misfire
  • Cooldown: 60 seconds
  • Power tools
  • Surveillance drones
  • Emergency terminals
  • Synthwave cassette players (untested)

“Battery’s full. You’re not. Rest later.”

  • OldField Operator Manual, pg. 7

Some say if you hold it long enough, it pulses in rhythm with your heart. Others say that’s the capacitor failing.

Concept by h0lybyte and Pixel art by KBVE Workshop.
Character
Power Detected
The LED blinks once, then twice.
  • 05/28/2025 - Portable Powerbank added with multi-device charging logic and risk of overheat

Chronicle

Lore

Last design signed off by Voltwell Systems before the firm was absorbed in the post-collapse consolidation, and the only one in that product line that used the heavier-grade cells. The units have outlasted the warranty paperwork, the fulfillment center, and three attempts at brand revival, which is why secondhand pricing has drifted upward since. A powerbank that clicks once on the hour is in working order; one that clicks twice is asking to be retired.

Concept by h0lybyte and Pixel art by KBVE Workshop.