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Tier I · Common

MedKitPotion

Flat tin box painted field-green, the hinge stiff with corrosion, contents laid out on a folded cotton wrap that serves as the first bandage and the final splint. Inside: three dressings, a short suture kit, a stim-vial, and the field manual's one-page flowchart for deciding in what order to use them.

PotionTypeConsume action
CommonRarityTier I
80 $KHashValue

Entry

Item

📦
PotionConsume
StackableConsumable

Mechanics

How it works

Crafting, equipment, and effects declared on this entry.

Consumption

Heals
25

Chronicle

Lore

Stocked to a regulation that was last revised in the second year of the Border War and has not been seriously updated since, on the principle that the contents still fail rarely enough to justify nobody owning the revision. Every unit that pulls a shift in the field keeps one per squad and a spare behind the captain's seat. The stim-vial is expensive, the suture kit is painful, and the manual is barely readable in the dark, which is why the younger medics memorize it before anyone asks.