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Tier II · Uncommon

Ed's Jelly JamFood

Thick purple preserves shake loose from the jar with an audible thunk, carrying the sugary weight of a recipe nobody has bothered to standardize. Smells like the inside of a grape arbor in late heat, with a faint undercurrent that might be pepper.

FoodTypeAlso resource, skilling · Consume action
UncommonRarityTier II
88 $KHashValue
0.5 kgCarry1×1 — 1 cell · stacks to ∞
30sWear30s cooldown

Entry

Item

Ed's Jelly Jam
FoodResourceSkillingConsume

Restores energy, improves sugar-tolerance, and makes you jittery.

StackableConsumableEquipped

Bonuses

Energy
30
Speed
2
Sugar Sync
Yes

Ed’s Jelly Jam is a syrupy, chaotic spread known for waking people up and confusing small machines. Slather it on bread, drop it into a stew, or sip it like forbidden wine.

It’s sticky and energetic, hint of flora and hibiscus, then you know it’s Eddies.

Made in a solar-powered food truck from synthetic grapes or whatever was growing near the anomaly field.

  • Restores 30 energy
  • Increases speed by 2 for 90 seconds
  • Grants temporary sugar synchronization with glitchy devices
  • Cooldown: 30 seconds
  • May attract jammites if consumed near tech
  • Can be used in snack-crafting (e.g. PB&J Quantum Bars)
  • Overconsumption may lead to wild bouncing

“Ed never wrote down the recipe. Claimed it came to him in a sugar dream during the jellyquake.”

  • Notes from the Jam Manifesto, Volume 2

Legends say Ed once powered a motorbike with this jam. No one has disproven it.

Originally concocted by Ed and Art by KBVE Pixel Workshop.
Character
Spread the Jam
You twist the cap. A sugary vapor escapes.
  • 05/30/2025 - Ed’s Jelly Jam added as energy-boosting food with speed buff and sugar-related scripting interaction

Chronicle

Lore

Cooked in a second-floor kitchen above a corner store by Ed, who has never once explained where the grapes come from and answers any direct question with a shrug. Jars move through the neighborhood at a steady enough clip that the store keeps them behind the counter rather than on the shelf. Children rate each batch against the last, and the adults pretend not to care about the ranking until the batch is gone.

Originally concocted by Ed and Art by KBVE Pixel Workshop.