OWS
Overview
Section titled “Overview”Open World Server (OWS) is a .NET 8 backend stack for managing multiplayer Unreal Engine 5 game instances. It provides player authentication, character persistence, zone instance management, and a global data store.
Services
Section titled “Services”| Service | Purpose |
|---|---|
| PublicAPI | Player login, registration, character creation |
| InstanceManagement | Zone/server instance orchestration |
| CharacterPersistence | Character stats, abilities, inventory |
| GlobalData | Global key/value data store |
| Management | Admin web dashboard (Vue 3) |
Infrastructure
Section titled “Infrastructure”- Database: PostgreSQL (via Kilobase CNPG cluster)
- Messaging: RabbitMQ (existing k8s operator)
- Cache: ValKey (existing k8s deployment)