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OWS

Open World Server (OWS) is a .NET 8 backend stack for managing multiplayer Unreal Engine 5 game instances. It provides player authentication, character persistence, zone instance management, and a global data store.

ServicePurpose
PublicAPIPlayer login, registration, character creation
InstanceManagementZone/server instance orchestration
CharacterPersistenceCharacter stats, abilities, inventory
GlobalDataGlobal key/value data store
ManagementAdmin web dashboard (Vue 3)
  • Database: PostgreSQL (via Kilobase CNPG cluster)
  • Messaging: RabbitMQ (existing k8s operator)
  • Cache: ValKey (existing k8s deployment)