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Decemeber: 04th

2024

  • 03:40PM

    Fudster

    Repo: https://github.com/KBVE/kbve.git Branch : dev Paths: /migrations/kube/charts/fudster

  • 11:49PM

    Unity

    Another great unity session, I am starting to understand the way tilemaps work within unity! There are a couple minor things that we still need to adjust for, yet, the overall flow is turning out to be so much better. As for the recent updates, I am going to push them up and maybe we can aim to have a playable game that has no mm assets by this weekend? If everything goes as planned, we can hit a steam launch before the end of the year, which would feel amazing.