Notes
2025
Android SDK
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04:00PM
Trying to setup the android sdk again on my WSL instance! This should not be so useless and painful in the year of 2025.
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05:52PM
The error that I am facing right now is:
Error: spawn /mnt/c/Users/Kbvec/AppData/Local/Android/Sdk/platform-tools/adb ENOENTAfter fixing the android path, so maybe its a tool issue?
File Watch Error
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07:24PM
There was a minor issue with the webpack watching way too many files, I am going to adjust the ignore and maybe that will help with th performance I went ahead and updated the settings for the vscode as well, to ignore some of the node_module folders too. Hopefully this will resolve the massive amount of files that are being watched for no reason.
Monorepo TSConfig.json
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11:40PM
The current tsconfig is not excluding some of the builds and files, I will have to go through and see what the issue is. All of this is causing the WSL’s file watcher to become way too resource heavy, ugh. I am 100% positive that I am forgetting something, its bound to be simple too.
2024
Git
Going to build out another repo for the unity game! The current issue that I am facing is within the LFS.
Use `git lfs logs last` to view the log.error: external filter 'git-lfs filter-process' failedfatal: Assets/X/X/X/X/X.png: smudge filter lfs failedwarning: Clone succeeded, but checkout failed.You can inspect what was checked out with 'git status'and retry with 'git restore --source=HEAD :/'
In this case, I am going to reclone the LFS and build it from scratch. If everything works out, then I will place the objects into a new repo.
HellDiver
Taking a quick break from the Unity development and trying out the new hell diver 2 video game.