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January: 18

Notes

2024

  • 8:30am - Movement

    Movement

    Going through the saber unity engine and comparing it against the RougeJester source code, trying to find a middle ground on how I should handle the movement. Besides refactoring the Camera, Entity system, Combat, the movement seems to be a bit jittery. I am thinking of creating a whole new movement script based upon the previous ones that we had written and maybe integrate the event system around it. There are a couple more concepts that I want to test out inside of an empty unity project and see if I can make any major break-throughs on how I am handling it. Do not even get me started on the physics engine, ugh.

  • 5:30pm - Branches

    Branches

    I made an issue ticket going over the branch split, going to start writing out the Github actions for the branch split now. We would update the ci-dev.yml under the workflows, so that it does not pull to main anymore and goes to Alpha. After copying over and creating the ci-alpha.yml, I had to go back and remove the Saber build that was there under the ci-dev.yml.

  • 9:05pm - Warcraft

    Warcraft

    In between the programming and test casing, I am still leveling up my druid! I am close to hitting level 24, then just need to do a bit more to hit the level cap of 25. Super excited to venture into the battle grounds as a druid, hopefully I do not get ran through like earlier. The WSG is still in my blood, capture the flag for life, kill all the horde! Muahahaha.