Notes
2025
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01:22AM
Stream
Finally got OBS to work among multiple machines, had to downgrade to v30.2 because v31 certs were not approved for League.
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05:44AM
Dockerfile
OKay let me get the dockerfile rolling for the
pydiscordsh
. Well before we do the docker, we need to addhttps://pypi.org/project/fastapi/
, so lets do that next. The command would be:
pnpm nx run pydiscordsh:add --name fastapi
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05:21PM
Python
After adding the fastapi, we will need to also add the supabase and then figure out the best way to add the service key. I am not too sure if we just need the basic service key or if we need a whole new key, hmm but regardless, I was thinking that we could also integrate turso aka sqlite. Majority of the voting records, bumps and server information should be stored in the turso db, but the user information should be through the supabase.
pnpm nx run pydiscordsh:add --name supabase
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05:58PM
Atlas
Looks like the atlas build seem to fail, but it might be because the version was not bumped? We can loop back around and see why there were issues on that end.
2024
-
3:54pm - Working on the JS Embed Passport with Soksoa! We removed the dangerously set HTML component.
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7:45pm - After spending some time in the shadow realm, err, I mean doing WASM research, I believe I am ready to move towards building my first component. The library that I have been experimenting with is
egui
and it has handled all my personal benchmarks and abstract test casing, including working flawless in my tesla. I was looking for a way to migrate out of javascript and into something that could be utilized in both web and mobile, but also embedable systems in the future. The logs for today are a bit out of scope, so I will have to come back to them another day and clean them up. -
9:40pm - Playing some quick rounds of League, but this time on the PBE server! I am a bit surprised with the item shift too, while it feels great to get out of the forced mythic, there is still some mental lag. The best thing out of the update is the change to the support items, or well it is just now one item but with the flexibility to choose what it becomes later on! This makes it easier to formulate your build as the game goes on, giving room to go a bit more tanky or more damage.
Quote
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Tasks
- - No Tasks!