The KBVE Map Database.
Every world object across our games — buildings, settlements, arenas, landmarks, resource nodes, and props — one versioned catalog with placement, rendering, and harvest data, served as pages and a JSON API.
Grouped by type
Objects are organized by type — settlements, buildings, arenas, landmarks, resource nodes, and more. Use the sidebar to jump to any object, or scroll the directory below to browse a whole type at once.
Every object
Browse by type
Populated
Settlements
Structures
Buildings
Combat
Arenas
Points of interest
Landmarks
Harvestable
Resource Nodes
Spawns
NPC Markers
Decor
Props
FAQ
Frequently asked questions
01What is the KBVE map database?
A shared, versioned catalog of every placeable world object across our game worlds — buildings, settlements, arenas, landmarks, resource nodes, NPC markers, and props — with placement, rendering, and harvest data. It is generated from MDX source in the monorepo and served both as pages and as a JSON API.
02How are map objects organized?
Objects are grouped by type — settlement, building, arena, landmark, resource node, npc marker, and prop. Use the sidebar or the type directory on this page to browse every object in a type.
03Can I use the map data in my own tools?
Yes. The full catalog is available as JSON at /api/mapdb.json, keyed by id, ref, and name. Draft entries are excluded from the API output.
View the JSON API →04What is a resource node?
A harvestable world object — an ore vein, tree, or deposit — with a harvest yield, harvest time, and spawn rules that drive gathering in-game.