Unreal Chuck Beta
Overview
Section titled “Overview”Chuck RPG UE5 standalone game client — the cooked, non-editor Shipping release
(-clientconfig=Shipping, -cook -pak) of the main branch. Compiled from the external
game repo KBVE/chuck (default branch = main,
.uproject under engine.project_path, Content pulled from the chuck Forgejo LFS
endpoint) and shipped to itch.io under kbve/chuckrpg. The editor/Development counterpart
is Unreal Chuck Dev.
Pipeline
Section titled “Pipeline”pipeline: unreal_game → ci-main.yml dispatches ci-unreal.yml (task: game)
→ ci-unreal-build.yml (mode: game) whenever the MDX version: here outpaces
version.toml, or source_path files change. engine.external_repo_url makes the
builder clone KBVE/chuck (default branch) instead of using the monorepo shell; the
version gate / version_toml tracker still lives in this monorepo.
Build Matrix
Section titled “Build Matrix”engine.build_targets:
Win64— native build on theUE5-WinKubeVirt VM (RunUAT.bat)Linux—BuildCookRunin the cached Epic UE Docker image onarc-runner-ue
Mac is stubbed until the macos-builder VM is provisioned.
Distribution
Section titled “Distribution”Ships to itch.io kbve/chuckrpg, one channel per platform
(win64-v<version>, linux-v<version>). Requires the butler_api secret.
Release
Section titled “Release”Bump version: above version.toml (apps/chuckrpg/unreal-chuck/version.toml),
run npx nx run astro-kbve:sync:ci-manifest, commit. The next ci-main run fans
out the game build + itch upload for this entry.
Source: external KBVE/chuck
Section titled “Source: external KBVE/chuck”Builds source from the external game repo
KBVE/chuck (default branch). The builder clones
it with the GitHub PAT, then materializes engine.project_path (chuck/ — the dir
holding Chuck.uproject). Content blobs come from the chuck Forgejo LFS endpoint
(git.kbve.com/KBVE/chuck.git); the repo’s own .lfsconfig points at the ssh://
Forgejo remote, which the builder normalizes to the authenticated HTTPS ingress
route at build time.
When engine.external_repo_url is empty the builder falls back to the monorepo
shell apps/chuckrpg/unreal-chuck (the lightweight plugin build/test loop in
packages/unreal/). Closes #11828.