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Agones

Pristine mirror of the upstream Agones Unreal SDK (googleforgames/agones, release-1.58.0, Apache-2.0), pinned for the KBVE dedicated-server stack. The UAgonesSubsystem auto-connects on dedicated-server builds — polls /gameserver, calls /ready, and pings /health — so a server binary becomes allocatable under an Agones Fleet.

Server-only: the module is TargetAllowList: ["Server"], so it is never compiled into client/editor builds. The KBVE-specific ROWS wiring lives in the separate KBVEAgones plugin. See VENDORING.md in the plugin for the upstream pin and resync steps.