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Holy Shield

Wraps a body in a standing ward of light.

Laid on yourself or on a friend within four tiles. Mends ten points on the way in and raises the ceiling by the same, lends four armour for the afternoon — a knight’s plate, the heaviest thing these tables carry — and turns aside any venom weak enough for the ward to swallow.

A ward is protection rather than a rescue: laid on a friend who has gone down it will armour them where they lie, and it will not get them back on their feet. That is Heal’s, and a potion’s. Cast from a Holy Shield Rune, which the casting spends.

power is the armour it lends.

duration_ms is four hours of world time — most of an afternoon. What that is in real seconds depends on how long the day is: in Rare Icon a day is twenty minutes, so four world hours is about three and a third minutes at the table.

It was one hour, which came out at fifty seconds and was over before the walk to anywhere worth being protected in. One rune and a third of a mana bar should buy an expedition rather than a skirmish.