Software, automation,shipped with you.
KBVE delivers software engineering, AI tooling, game development, and business operations — fixed-price scoping, a demo every two weeks, and full source at handoff. No lock-in, ever.
How we work
Three steps, no surprises — you always know the scope, the cost, and what lands next.
- Discovery — a short paid scoping doc you keep either way.
- Build — fixed-price milestones, a demo every two weeks.
- Handoff — full source, IaC, and runbooks. No lock-in.
Seven lanes, one team
What we build
Software Engineering
Bespoke web, mobile, and backend builds — TypeScript, Rust, Python, Astro, React, and Bevy.
AI Tooling
ML and LLM integration — agents, RAG pipelines, model evals, and AI-powered features wired into your product.
Game DevOps
Game development with full CI/CD — Unreal, Unity, and Bevy build farms, packaging, and release automation.
BizOps
Business-operations tooling — internal dashboards, workflow automation, and data-driven process design.
Automation Pipelines
CI/CD, build orchestration, data ETL, and event-driven workflows on Kubernetes.
Game Servers
Managed Minecraft, Unreal, and Bevy world hosting with auto-scaling and observability.
Open-Source Sponsorship
Backing for the libraries you depend on — sponsor a maintainer, fund a release.
Questions
Frequently asked
How does a KBVE engagement start?
Every engagement opens with a short paid discovery phase — a scoping document that defines the milestones, cost, and deliverables. You keep the document whether or not you continue to the build phase.
How is pricing structured?
Work is delivered as fixed-price milestones agreed up front during discovery, with a demo every two weeks so you can track progress against the scope.
Do I get the source code and infrastructure?
Yes. Handoff includes the full source, infrastructure-as-code, and runbooks. There is no vendor lock-in — you own everything that ships.
What kinds of work does KBVE take on?
Software engineering, AI and LLM tooling, game development with CI/CD, business-operations tooling, automation pipelines, managed game-server hosting, and open-source sponsorship.
