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Malediction ward
P2P

Malediction ward

#11924

"An ancient, evil shield forged by Volcanic heat."

High Alch27,000gp
Low Alch18,000gp
Store Value45,000gp
GE Limit8

Live GE Prices

Buy Price
1,923,712gp
5 min ago
Sell Price
1,852,425gp
8 min ago
Average
1,888,068gp
Updates every 60s

Price History

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About Malediction ward

"An ancient, evil shield forged by Volcanic heat."

Malediction ward is the magic-leaning shield half of the Wilderness boss shard system, assembled by combining Malediction shard 1, 2, and 3 at the Volcanic Forge in the north-east Wilderness. With a +12 magic attack, +2% magic damage, and dragon-square-tier melee defence, it is the only off-hand magic option that offers a damage multiplier without the price tag of a spirit shield, making it the standard mid-budget shield for Slayer mages and mid-game magic content.

Item Details

Item ID11924
MembersYes
Store Value45,000gp
High Alch27,000gp
Low Alch18,000gp
GE Limit8 / 4h

Item Information

Released2014-03-13
UpdateWilderness Bosses
Weight3.628 kg
TradeableYes
StackableNo
NoteableYes
EquipableYes
Quest itemNo
AlchableYes
DestroyDrop
OptionsWieldDrop
Worn optionsRemove

Equipment Stats

Shield
Attack Bonuses
Stab-8
Slash-8
Crush-8
Magic+12
Ranged-8
Defence Bonuses
Stab+50
Slash+52
Crush+48
Magic+15
Ranged+0
Other Bonuses
Melee Str+0
Ranged Str+0
Magic Dmg2%
Prayer+0
Weapon Info
TypeMagic_shield
Weight3.628 kg
Requirements
Defence60

Creation Recipes

CombineLevel 00
Creates:Malediction ward

Drop Sources

SourceCombatQtyRateRarity
Volcanic ForgeP2P1Assembly

History (1)

  1. 2014-03-13

    Released with the Wilderness Bosses update alongside its Odium ward counterpart.

Market Strategy

  • Demand peaks with Wilderness boss hunting and Slayer magic tasks.
  • GE buy limit of 8 keeps merchanting thin and sensitive to wars.
  • Shard supply is risk-gated by Wilderness PKers, dampening output.
  • High alch of 27,000 gp is far below GE - not an alch target.

Trading Tips

Sum shard prices vs assembled ward to detect combine arbitrage windows.
Track Wilderness PvP activity - quieter weeks lift shard supply.
Spirit shield meta shifts (Arcane buffs/nerfs) move ward demand sharply.