A small crew shipping tools, games, and infrastructure
KBVE is an open-source studio and community that’s been building software since 2017. One monorepo, public CI, public roadmap, public game dev. If it’s worth building, it’s worth building where people can read the source.
Four lanes, one monorepo
What we ship
Rust crates, Astro components, Python helpers, Bevy and Unity SDKs. Reusable building blocks for the rest of the stack — and yours.
GamesUnity, Bevy, and Unreal titles — Rareicon, ChuckRPG, and an isometric arcade hub. Source in the same monorepo.
InfrastructureKubernetes, Cilium, Argo, Talos, Longhorn, KubeVirt — the platform under everything.
Docs & guidesThis site. Engineering notes, game design docs, recipes, theory, and journal entries — everything we learn, written down.
Principles
How we work
Build in the open
Repo public, CI public, roadmap public. If you can read the code, you can review the decisions behind it.
One monorepo, many lanes
Tools, games, infra, and docs share a single Nx workspace so changes land consistently across the stack.
Permissive licensing
Most of what we ship is MIT or Unlicense. Fork it, ship it, sell it — just don’t pretend you wrote the parts you didn’t.
Small surface, sharp tools
We’d rather ship one well-tuned crate than ten half-finished ones. New abstractions earn their place.
Community-funded
No VC, no investors. GitHub Sponsors and Patreon keep the lights on, so the work answers to the people who use it.
Community-first
The crew
Maintainers
A small core team reviewing PRs, cutting releases, and running the public infrastructure. Decisions land in the repo, not in a back room.
Contributors
Anyone whose PR landed. Issues, bug reports, doc fixes, art, audio — all of it counts. The contributor wall is the git log.
Stream & chat
Saturday dev streams on Twitch. Discord runs 24/7 with announcements, build help, and game-night channels.
Sponsors
GitHub Sponsors and Patreon backers funding open-source work, bounties, and infrastructure. See the donate page for what that pays for.
Same crew, different surfaces
Find us
Three doors
