// import ReactUnity from "@c/Element/React/ReactUnity/ReactUnity.astro"; // WIP - A link to the playable version of RogueJester. Should we put the game behind a login screen? // Currently located at https://kbve.com/project/roguejester/play/
• Get Unity Assets for Robots NPC Bosses etc(low poly) • Add more levels to the game • Creating Levels (need ideas what kinda of levels and what assets to use) • Borderlands is the TO-GO game • Improving AI( adding new state machines to the game so enemies are more interesting) • Boss Fights • Game is in space We use Space SkyBox • Leveling Up System(MAX HP increases when player levels up) • Talent Tree(TBD) • Add MiniMap(UI) • Upgrade System(Upgrade Weapons) • New Weapons Added • New Classes Added(Each class got unique ability) • SFX GunShots(NO BGX)
Concept
Issue Ticketh0lybyte: Level3
ZaneRage: Everything Else
Should create a header!